The Twisted Tales of a generic artifact
in which I did
Game direction, narrative design,
music and sound design, pitching
▸ Creative lead and game director on the project
▸ Pitched my game idea in front of industry experts
▸ Wrote 5+ unique game endings
▸ Composed and recorded the entire game soundtrack
IT University of Copenhagen
Made in Twine + java
This was my first game project at the IT University of Copenhagen, and my first project as game director, script writer, and composer. The game is a classic time loop, but each time one finds an ending, the story is reset, but you keep all your stuff in your inventory. The game was originally intended to be a point-and-click adventure game, but due to time constraints we had to finish the game in Twine, which was being used to create the prototype.
From this process, I learned about the importance of listening and make decisions on behalf of the team, about pitching to people from the industry, about video game narratives with several branches, and about writing comedy for games.